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Experiences with Developing Context-Aware Applications with Augmented Artefacts.

, , and . ubiPCMM, volume 149 of CEUR Workshop Proceedings, CEUR-WS.org, (2005)

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Input Forager: a user-driven interaction adaptation approach for head worn displays., , , and . MUM, page 115-122. ACM, (2016)A lightweight indoor location model for sentient artefacts using sentient artefacts., , and . SAC, page 1624-1631. ACM, (2007)Resource Reservation for Adaptive QOS Mapping in Real-Time Mach.. IPPS/SPDP Workshops, volume 1388 of Lecture Notes in Computer Science, page 1047-1056. Springer, (1998)A Multiagent System Architecture for Quality of Service Management in Distributed Multimedia Systems., and . SMARTNET, volume 160 of IFIP Conference Proceedings, page 121-134. Kluwer, (1999)Reusable integrity management services for embedded systems., , and . SOCA, page 1-8. IEEE Computer Society, (2009)Gamifying Human Behavior in Urban Crowdsourcing for a Sustainable Smart City., and . iiWAS, page 546-555. ACM, (2019)Digitally Enhancing Society Through Structuralism: Virtualizing Collective Human Eyesight and Hearing Capabilities as a Case Study., and . HCI (23), volume 12203 of Lecture Notes in Computer Science, page 400-414. Springer, (2020)Providing Daily Casual Information Through Eye Contact with Emotional Creatures., , and . HCI (22), volume 10922 of Lecture Notes in Computer Science, page 278-291. Springer, (2018)Supporting Human Relationship-Building in a Daily Life Community., , and . HCI (22), volume 11587 of Lecture Notes in Computer Science, page 368-380. Springer, (2019)Are You There? A Study on Measuring Presence in Immersive Virtual Reality., and . HCI (16), volume 13317 of Lecture Notes in Computer Science, page 275-288. Springer, (2022)