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The State of the Art in Flow Visualization: Dense and Texture-Based Techniques.

, , , , , and . Comput. Graph. Forum, 23 (2): 203-222 (2004)

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GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields., and . WSCG (Short Papers), page 259-266. (2004)GPU-Accelerated Visualization, , , , , and . page 223--260. Chapman and Hall/CRC, (2012)IDEAS: Immersive Dome Experiences for Accelerating Science, , , , , , , , , and 19 other author(s). arXiv preprint @ Dagstuhl Seminar 2019, (July 2019)https://arxiv.org/abs/1907.05383.Special Relativity in Virtual Reality., , and . VisMath, page 269-279. Springer, (1997)Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments., , , , , and . (June 2023)Replication Data for: Visual Gaze Labeling for Augmented Reality Studies., , , , , and . (June 2023)"Research Data Curation in Visualization : Position Paper" (Data)., , , , and . (August 2023)PACMHCI V6, ETRA, May 2022 Editorial., , , and . Proc. ACM Hum. Comput. Interact., 6 (ETRA): 137:1 (2022)Direct Interval Volume Visualization., , and . IEEE Trans. Vis. Comput. Graph., 16 (6): 1505-1514 (2010)Visual Causality Analysis of Event Sequence Data., , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (2): 1343-1352 (2021)