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Extracting group decision making experts' preferences from debate transcriptions using sentiment analysis.

, , , , и . EUSFLAT Conf., том 1 из Atlantis Studies in Uncertainty Modelling, Atlantis Press, (2019)

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A new application for multi criteria decision making processes in e-government scenarios., , , , , и . ITQM, том 214 из Procedia Computer Science, стр. 1090-1097. Elsevier, (2022)New trends in bibliometric APIs: A comparative analysis., , , , и . Inf. Process. Manag., 60 (4): 103385 (2023)A New Adaptive Consensus Reaching Process Based on the Experts' Importance., , , и . IPMU, том 6178 из Lecture Notes in Computer Science, стр. 474-483. Springer, (2010)Extracting group decision making experts' preferences from debate transcriptions using sentiment analysis., , , , и . EUSFLAT Conf., том 1 из Atlantis Studies in Uncertainty Modelling, Atlantis Press, (2019)A Novel Android Application Design Based on Fuzzy Ontologies to Carry Out Local Based Group Decision Making Processes., , , , , и . MDAI, том 9880 из Lecture Notes in Computer Science, стр. 289-300. Springer, (2016)An Approach Toward a Feedback Mechanism for Consensus Reaching Processes Using Gamification to Increase the Experts' Experience., , , и . HICSS, стр. 1-10. ScholarSpace, (2020)A new application of a fuzzy linguistic quality evaluation system in digital libraries., , , и . ISDA, стр. 639-644. IEEE, (2010)mBalance: An Intelligent Android Application to Assess and Analyze Body Balance., , , и . SoMeT, том 297 из Frontiers in Artificial Intelligence and Applications, стр. 284-297. IOS Press, (2017)A bibliometric study of the research area of videogames using Dimensions.ai database., , , и . ITQM, том 162 из Procedia Computer Science, стр. 737-744. Elsevier, (2019)Introduction to the Minitrack on Soft Computing: Theory Innovations and Problem Solving Benefits., , и . HICSS, стр. 1-2. ScholarSpace, (2022)