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Expressive virtual modalities for augmenting the perception of affective movements., , , , , and . AFFINE@ICMI, page 8:1-8:7. ACM, (2009)Proxemic Environments Modelling based on a Graphical Domain-Specific Language., , , , , and . AICCSA, page 1-8. IEEE, (2020)CairnFORM: a Shape-Changing Ring Chart Notifying Renewable Energy Availability in Peripheral Locations., , and . TEI, page 275-286. ACM, (2019)Modélisation graphique des environnements proxémiques basée sur un DSL., , , , , and . INFORSID, page 99-114. (2020)Automatic Recognition of Soundpainting for the Generation of Electronic Music Sounds., , and . NIME, page 59-64. nime.org, (2019)CAIRNS: an ambient tangible interface for shifting energy demand at work., , and . IHM, page 221-231. ACM, (2017)Internet of Tangible Things (IoTT): Challenges and Opportunities for Tangible Interaction with IoT., , , and . CoRR, (2017)The aircraft of the future: towards the tangible cockpit., and . HCI-Aero, page 11:1-11:8. ACM, (2016)Classifying tangible user interfaces with cladistics: criteria and forms for a collaborative inventory., , , and . IHM, page 209-218. ACM, (2018)Guiding visitors in museums with calm interactions., , , , and . ETIS, volume 2801 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)