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Tailoring Feedback to Users' Actions in a Persuasive Game for Household Electricity Conservation.

, , , , , , , and . PERSUASIVE, volume 7284 of Lecture Notes in Computer Science, page 100-111. Springer, (2012)

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Near real time energy monitoring for end users: Requirements and sample applications., , , , , , and . SmartGridComm, page 451-456. IEEE, (2011)EnergyLife: pervasive energy awareness for households., , , , , , and . UbiComp (Adjunct Papers), page 361-362. ACM, (2010)Tailoring Feedback to Users' Actions in a Persuasive Game for Household Electricity Conservation., , , , , , , and . PERSUASIVE, volume 7284 of Lecture Notes in Computer Science, page 100-111. Springer, (2012)Solving Wood Collection Problem using Genetic Algorithms, , , , and . Proceedings of the Genetic and Evolutionary Computation Conference, 2, page 1787. Orlando, Florida, USA, Morgan Kaufmann, (13-17 July 1999)