Author of the publication

An Intelligent Gamification Tool to Boost Young Kids Cybersecurity Knowledge on FB Messenger.

, , , , , and . IMCOM, page 1-8. IEEE, (2022)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Reduction of Data Dimensions in The PLA Process., , and . IMCOM, page 1-8. IEEE, (2021)A Conceptual Framework for an Integrated Healthcare Information Systems from an Organizational Perspective., , , , , , and . IMCOM, page 1-8. IEEE, (2022)Deep Learning for Tree Crown Detection In Tropical Forest., , , , and . IMCOM, page 1-7. IEEE, (2020)A Comprehensive Review on the Application of Artificial Intelligence in Chronic Obstructive Pulmonary Disease (COPD) Management., , and . IMCOM, page 1-8. IEEE, (2024)Descriptive Analysis of Built-in Security Features in Web Development Frameworks., , , and . IMCOM, page 1-8. IEEE, (2022)Efficient Face Detection And Identification In Networked Video Surveillance Systems., , , , and . IMCOM, page 1-9. IEEE, (2020)An Intelligent Gamification Tool to Boost Young Kids Cybersecurity Knowledge on FB Messenger., , , , , and . IMCOM, page 1-8. IEEE, (2022)Parameter setting procedure via quick parameter evaluation in frequent pattern mining for outbreak detection., , and . DMO, page 90-93. IEEE, (2009)Adoption and Continuance Intention Model of Applying Telemedicine Technology in Digital Games Addiction., , , , , , and . IMCOM, page 1-9. IEEE, (2020)Multiple Attribute Frequent Mining-Based for Dengue Outbreak., , , and . ADMA (1), volume 6440 of Lecture Notes in Computer Science, page 489-496. Springer, (2010)