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Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality., , и . VR, стр. 35-43. IEEE, (2020)Cross-VAE: Towards Disentangling Expression from Identity For Human Faces., , , , , и . ICASSP, стр. 4087-4091. IEEE, (2020)DRG-Keyboard: Enabling Subtle Gesture Typing on the Fingertip with Dual IMU Rings., , , , , и . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (4): 170:1-170:30 (2022)An Experimental Study on Cheating and Anti-Cheating in Gossip-Based Protocol., , , , и . ICC, стр. 1716-1721. IEEE, (2007)Lip-Interact: Improving Mobile Device Interaction with Silent Speech Commands., , , , и . UIST, стр. 581-593. ACM, (2018)PiMarking: co-located collaborative digital annotating on large tabletops., , и . ITS, стр. 395-398. ACM, (2012)From 2D to 3D: Facilitating Single-Finger Mid-Air Typing on Virtual Keyboards with Probabilistic Touch Modeling., , , , , и . VR Workshops, стр. 694-695. IEEE, (2022)UMDD: User Model Driven Software Development., и . EUC (1), стр. 477-483. IEEE Computer Society, (2008)Mitigating Code-Reuse Attacks on CISC Architectures in a Hardware Approach., , , , и . SEC, том 455 из IFIP Advances in Information and Communication Technology, стр. 431-445. Springer, (2015)A Pragmatic Semantic Reliable Multicast Architecture for Distant Learning., , и . ICMI, том 1948 из Lecture Notes in Computer Science, стр. 658-665. Springer, (2000)