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What Skills Do We Really Need in Agile Software Development? - Discussion of Industrial Impacts and Challenges., , , , и . XP, том 31 из Lecture Notes in Business Information Processing, стр. 267-270. Springer, (2009)Change Wizardry - Tools for Geeks., и . XP/Agile Universe, том 2418 из Lecture Notes in Computer Science, стр. 259-260. Springer, (2002)Xtreme programming and agile coaching., , , , , и . OOPSLA Companion, стр. 265-267. ACM, (2003)Refactoring to Patterns.. XP/Agile Universe, том 3134 из Lecture Notes in Computer Science, стр. 232. Springer, (2004)Refactor Our Writings.. XP, том 3092 из Lecture Notes in Computer Science, стр. 321-322. Springer, (2004)Fishbowl: XP Tools., и . XP, том 3092 из Lecture Notes in Computer Science, стр. 347. Springer, (2004)The Future of Lean in an Agile World., , , , , и . XP, том 31 из Lecture Notes in Business Information Processing, стр. 263-266. Springer, (2009)Coaching for Agile and Xtreme Practices A Fishbowl with Piranhas., , , , , , и . XP, том 2675 из Lecture Notes in Computer Science, стр. 451-454. Springer, (2003)Refactoring Our Writings.. XP/Agile Universe, том 3134 из Lecture Notes in Computer Science, стр. 196-197. Springer, (2004)What's so eXtreme about doing things right?, , , , , , и . OOPSLA Companion, стр. 282-283. ACM, (2003)