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AMD Journee: A Patient Co-designed VR Experience to Raise Awareness Towards the Impact of AMD on Social Interactions.

, , , , , , , and . IMX, page 17-29. ACM, (2024)

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Analyzing and understanding embodied interactions in virtual reality systems: research proposal., , , and . MMSys, page 362-366. ACM, (2022)Task-based methodology to characterise immersive user experience with multivariate data., , , and . VR, page 722-731. IEEE, (2024)Design of a Control System for Hydraulic Cylinders of a Sluice Gate Using a Fuzzy Sliding Algorithm., and . SEMCCO (1), volume 7076 of Lecture Notes in Computer Science, page 469-476. Springer, (2011)An Integrated Framework for Understanding Multimodal Embodied Experiences in Interactive Virtual Reality., , , , , and . IMX, page 14-26. ACM, (2023)Designing an Adpative Assisting Interface for Learning Virtual Filmmaking., , , and . WICED@Eurographics/EuroVis, page 9-16. Eurographics Association, (2020)PEM360: A dataset of 360° videos with continuous Physiological measurements, subjective Emotional ratings and Motion traces., , , , , and . IMX Workshops, page 94. ACM, (2023)Joint Attention for Automated Video Editing., , , , and . IMX, page 55-64. ACM, (2020)AMD Journee: A Patient Co-designed VR Experience to Raise Awareness Towards the Impact of AMD on Social Interactions., , , , , , , and . IMX, page 17-29. ACM, (2024)HandyNotes: using the hands to create semantic representations of contextually aware real-world objects., , , , and . VR, page 265-275. IEEE, (2024)A Joint Attention Model for Automated Editing., and . INT/WICED@AIIDE, volume 2321 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)