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WithYou: An Interactive Shadowing Coach with Speech Recognition., , and . UIST (Adjunct Volume), page 61-63. ACM, (2016)AquaPrism: Dynamically Altering the Color of Aquatic Animals without Injury by Augmenting Aquarium., , , and . ACI, page 11:1-11:9. ACM, (2017)PossessedHand: a hand gesture manipulation system using electrical stimuli., , and . AH, page 2. ACM, (2010)Water Flow Measurement for Swimmers using Artificial Food-grade Roe as Tracer Particles., , , and . CHIuXiD, page 9-19. ACM, (2019)AquaCAVE: An Underwater Immersive Projection System for Enhancing the Swimming Experience., , , and . ICAT-EGVE, page 25-28. Eurographics Association, (2016)Design and Study of a Multi-Channel Electrical Muscle Stimulation Toolkit for Human Augmentation., , , and . AH, page 11:1-11:8. ACM, (2018)LiDARMAN: reprogramming reality with egocentric laser depth scanning., and . SIGGRAPH Emerging Technologies, page 15:1-15:2. ACM, (2016)Feasibility study on water flow visualization using cellulose particles and pervasive display., , , and . PerDis, page 3:1-3:8. ACM, (2019)Flufy: Recyclable and Edible Rapid Prototyping using Fluffed Sugar., , , , and . IUI Companion, page 27:1-27:2. ACM, (2018)BrainyHand: a wearable computing device without HMD and it's interaction techniques., , and . AVI, page 387-388. ACM Press, (2010)