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Finger-Screen Interaction Mechanism on 3D Virtual Globe for Mobile Terminals., и . GRMSE, том 482 из Communications in Computer and Information Science, стр. 133-142. Springer, (2014)Facial expression recognition based on completed local binary pattern and SRC., , , и . ICNC, стр. 333-337. IEEE, (2013)Research on modeling method of Globoidal Cam mechanism., , и . CACRE, стр. 463-467. IEEE, (2020)Goal-oriented dependency analysis for service identification., , , и . Comput. Sci. Inf. Syst., 16 (2): 381-407 (2019)TNT: An Interpretable Tree-Network-Tree Learning Framework using Knowledge Distillation., , , , , и . Entropy, 22 (11): 1203 (2020)Research of pulse position based on gradient pressure method., , , , , , , , , и . Biomed. Signal Process. Control., 80 (Part): 104372 (2023)Neural2Speech: A Transfer Learning Framework for Neural-Driven Speech Reconstruction., , , , , и . CoRR, (2023)Self-Supervised Point Cloud Learning in Few-Shot Scenario by Point Up-Sampling and Mutual Information Neural Estimation., , и . ICCCS, стр. 304-309. IEEE, (2022)Grade Prediction via Prior Grades and Text Mining on Course Descriptions: Course Outlines and Intended Learning Outcomes., , , и . EDM, International Educational Data Mining Society, (2022)Knowledge Structure-Aware Graph-Attention Networks for Knowledge Tracing., , , и . KSEM (1), том 13368 из Lecture Notes in Computer Science, стр. 309-321. Springer, (2022)