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Influence Maximization in Dynamic Social Networks., , , , and . ICDM, page 1313-1318. IEEE Computer Society, (2013)Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames., , , , , and . ISMAR, page 622-631. IEEE, (2023)An Efficient Digital Twin Assisted Clustered Federated Learning Algorithm for Disease Prediction., , , , , and . VTC Spring, page 1-6. IEEE, (2022)Bystander: QoE Perception for Dynamic Video Streaming from Encrypted Traffic., , , and . ICCE-TW, page 1-2. IEEE, (2019)Querying a Matrix Through Matrix-Vector Products., , , and . ICALP, volume 132 of LIPIcs, page 94:1-94:16. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2019)Towards A Robust Group-level Emotion Recognition via Uncertainty-Aware Learning., , , , and . CoRR, (2023)Tight Algorithms for the Submodular Multiple Knapsack Problem., , and . CoRR, (2020)Revisiting Online Quantum State Learning., , , and . AAAI, page 6607-6614. AAAI Press, (2020)Online Influence Maximization with Node-Level Feedback Using Standard Offline Oracles., , , and . AAAI, page 9153-9161. AAAI Press, (2022)Coreness of Cooperative Games with Truncated Submodular Profit Functions., , , and . SAGT, volume 11059 of Lecture Notes in Computer Science, page 56-68. Springer, (2018)