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Spatio-Temporal Human Shape Completion With Implicit Function Networks.

, , , and . 3DV, page 669-678. IEEE, (2021)

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Learning Motion Priors for 4D Human Body Capture in 3D Scenes., , , , and . ICCV, page 11323-11333. IEEE, (2021)Learning to Fit Morphable Models., , , and . ECCV (6), volume 13666 of Lecture Notes in Computer Science, page 160-179. Springer, (2022)EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices., , , , , , , and . ECCV (6), volume 13666 of Lecture Notes in Computer Science, page 180-200. Springer, (2022)The Phong Surface: Efficient 3D Model Fitting Using Lifted Optimization., , , , , , , and . ECCV (1), volume 12346 of Lecture Notes in Computer Science, page 687-703. Springer, (2020)Reconstructing Human Body Mesh from Point Clouds by Adversarial GP Network., , , , and . ACCV (1), volume 12622 of Lecture Notes in Computer Science, page 123-139. Springer, (2020)Spatio-Temporal Human Shape Completion With Implicit Function Networks., , , and . 3DV, page 669-678. IEEE, (2021)FLAG: Flow-based 3D Avatar Generation from Sparse Observations., , , , and . CVPR, page 13243-13252. IEEE, (2022)H2O: Two Hands Manipulating Objects for First Person Interaction Recognition., , , , and . ICCV, page 10118-10128. IEEE, (2021)Leveraging Photometric Consistency Over Time for Sparsely Supervised Hand-Object Reconstruction., , , , , and . CVPR, page 568-577. Computer Vision Foundation / IEEE, (2020)H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions., , and . CVPR, page 4511-4520. Computer Vision Foundation / IEEE, (2019)