Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Spatial Representation for Ray-Scene Intersection Test Improvement in Complex Scenes., , , , , and . Eurographics (Posters), Eurographics Association, (2003)A Vectorized Traversal Algorithm for Ray Tracing., , and . GRAPP, page 58-63. INSTICC Press, (2009)Estimación de Densidades usando GPUs., , , , and . CEIG, page 37-46. Eurographics Association, (2008)Description and Solution of an Unreported Intrinsic Bias in Photon Mapping Density Estimation with Constant Kernel., , and . Comput. Graph. Forum, 31 (1): 33-41 (2012)Post-processing NPR effects for video games., , , and . VRCAI, page 147-156. ACM, (2013)Interactive Music Applications by MPEG-A Support in Sonic Visualizer., , , , , and . Semantic Audio, Audio Engineering Society, (2014)Serious games for health., , , and . Entertain. Comput., 4 (4): 231-247 (2013)Un Algoritmo de Muestreo exacto para BRDFs Arbitrarias., , , and . CEIG, page 199-208. Eurographics Association, (2008)An Importance Sampling Method for Arbitrary BRDFs., , , and . VISIGRAPP (Selected Papers), volume 24 of Communications in Computer and Information Science, page 41-54. Springer, (2008)Interactive Global Illumination for Quasi-Static Scenes., , , , and . Computer Graphics International, page 128-131. IEEE Computer Society, (2004)