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DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer., , , , , , , and . NeurIPS, page 22834-22848. (2021)3DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variations., , , , and . ICCV, page 12436-12445. IEEE, (2021)RePose: Learning Deep Kinematic Priors for Fast Human Pose Estimation., , , , , , and . CoRR, (2020)Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation., , , , , and . CoRR, (2022)Neural Rerendering in the Wild., , , , , , and . CVPR, page 6878-6887. Computer Vision Foundation / IEEE, (2019)Neural Fields as Learnable Kernels for 3D Reconstruction., , , , , , and . CVPR, page 18479-18489. IEEE, (2022)Efficient Geometry-aware 3D Generative Adversarial Networks., , , , , , , , , and 2 other author(s). CoRR, (2021)Learning Human Dynamics in Autonomous Driving Scenarios., , , , , , , and . ICCV, page 20739-20749. IEEE, (2023)Real-Time Radiance Fields for Single-Image Portrait View Synthesis., , , , , , , , , and . ACM Trans. Graph., 42 (4): 135:1-135:15 (August 2023)Efficient Geometry-aware 3D Generative Adversarial Networks., , , , , , , , , and 2 other author(s). CVPR, page 16102-16112. IEEE, (2022)