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End-to-End Driving in a Realistic Racing Game with Deep Reinforcement Learning.

, , , and . CVPR Workshops, page 474-475. IEEE Computer Society, (2017)

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Sparse and Dense Data with CNNs: Depth Completion and Semantic Segmentation, , , , and . 2018 International Conference on 3D Vision (3DV), page 52-60. (September 2018)PØDA: Prompt-driven Zero-shot Domain Adaptation., , , , and . ICCV, page 18577-18587. IEEE, (2023)Physics-Informed Guided Disentanglement in Generative Networks., , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (8): 10300-10316 (August 2023)LMSCNet: Lightweight Multiscale 3D Semantic Completion., , and . 3DV, page 111-119. IEEE, (2020)Fast reactive control for illumination through rain and snow., , , , , and . ICCP, page 1-10. IEEE Computer Society, (2012)UMBRAE: Unified Multimodal Decoding of Brain Signals., , , and . CoRR, (2024)Model-based disentanglement of lens occlusions., , and . CoRR, (2020)Guided Disentanglement in Generative Networks., , and . CoRR, (2021)Cross-Modal Learning for Domain Adaptation in 3D Semantic Segmentation., , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (2): 1533-1544 (2023)Class-Prototypes for Contrastive Learning in Weakly-Supervised 3D Point Cloud Segmentation., , and . BMVC, page 589. BMVA Press, (2022)