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Fog-Based Transcoding for Crowdsourced Video Livecast.

, , , and . IEEE Communications Magazine, 55 (4): 28-33 (2017)

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Other publications of authors with the same name

Utilizing Massive Viewers for Video Transcoding in Crowdsourced Live Streaming., , and . CLOUD, page 116-123. IEEE Computer Society, (2016)Fog-Based Transcoding for Crowdsourced Video Livecast., , , and . IEEE Communications Magazine, 55 (4): 28-33 (2017)Research on Interactive Electronic Manual Based on VR Technology., , and . AsiaSim (2), volume 1713 of Communications in Computer and Information Science, page 583-592. Springer, (2022)Beyond the touch: Interaction-aware mobile gamecasting with gazing pattern prediction., , , and . INFOCOM, page 1-9. IEEE, (2017)Coping With Heterogeneous Video Contributors and Viewers in Crowdsourced Live Streaming: A Cloud-Based Approach., , , and . IEEE Trans. Multim., 18 (5): 916-928 (2016)CrowdTranscoding: Online Video Transcoding With Massive Viewers., , and . IEEE Trans. Multim., 19 (6): 1365-1375 (2017)