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Ambient Media

. UPGRADE---The European Journal for the Informatics Professional, VIII (4): 38--43 (August 2007)http://www.upgrade-cepis.org/issues/2007/4/upgrade-vol-VIII-4.pdf -- last visited $28^th$ December 2007.

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Ambient Media Culture: What Needs to be Discussed When Defining Ambient Media from a Media Cultural Viewpoint?. IJACI, 4 (4): 58-64 (2012)Connecting the Real World with the Digital Overlay with Smart Ambient Media---Applying Peirce's Categories in the Context of Ambient Media. Multimedia Tools and Applications, 58 (2): 385-398 (2012)Distributed profiling in a partitioned ambient network., , and . MUM, volume 284 of ACM International Conference Proceeding Series, page 34-41. ACM, (2007)Research Themes in Information Systems & Management Research in Creative eMedia Industries.. MindTrek, page 329. ACM, (2013)Cultural Visualisation of a Cultural Photographic Collection in 3D Environments - Development of 'PAV 3D' (Photographic Archive Visualisation)., , , and . ICEC, volume 9926 of Lecture Notes in Computer Science, page 272-277. Springer, (2016)A Digital Broadcast Item (DBI) enabling metadata repository for digital, interactive television (digiTV) feedback channel networks., , , , and . Storage and Retrieval for Media Databases, volume 5021 of SPIE Proceedings, page 351-362. SPIE, (2003)Scenarios for collaborative architectures for monetizing broadcast archive clips., , and . MindTrek, page 261-264. ACM, (2011)Interface and Experience Design with AI for VR/AR (DAIVAR'18) and AI/ML for Immersive Simulations (AMISIM'18)., , , , , , , , , and . AIVR, page 227-228. IEEE Computer Society, (2018)Connecting the real world with the ubiquitous overlay in ambient media.. EIMM@MM, page 1-2. ACM, (2009)Introduction to the special issue on multimedia intelligent services and technologies., , , and . Multim. Syst., 16 (4-5): 215-217 (2010)