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3D Face Modeling from Stereo and Differential Constraints.

, , and . FG, page 148-153. IEEE Computer Society, (1998)

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From Canonical Poses to 3D Motion Capture Using a Single Camera., , , and . IEEE Trans. Pattern Anal. Mach. Intell., 32 (7): 1165-1181 (2010)Beyond One Glance: Gated Recurrent Architecture for Hand Segmentation., , , , and . CoRR, (2018)Consistent Modelling of Terrain and Drainage Using Deformable Models.. EMMCVPR, volume 1223 of Lecture Notes in Computer Science, page 459-474. Springer, (1997)From Regular Images to Animated Heads: A Least Squares Approach., and . ECCV (1), volume 1406 of Lecture Notes in Computer Science, page 188-202. Springer, (1998)Combining Stereo and Monocular Information to Compute Dense Depth Maps that Preserve Depth Discontinuities.. IJCAI, page 1292-1298. Morgan Kaufmann, (1991)Observable subspaces for 3D human motion recovery., , and . CVPR, page 1137-1144. IEEE Computer Society, (2009)A fast local descriptor for dense matching., , and . CVPR, IEEE Computer Society, (2008)Direct Prediction of 3D Body Poses from Motion Compensated Sequences., , , and . CVPR, page 991-1000. IEEE Computer Society, (2016)Automated reconstruction of tree structures using path classifiers and Mixed Integer Programming., , and . CVPR, page 566-573. IEEE Computer Society, (2012)Reconstructing Loopy Curvilinear Structures Using Integer Programming., , , , and . CVPR, page 1822-1829. IEEE Computer Society, (2013)