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Manufacturing and Developing Remote Labs in Physics for Practical Experiments in the University.

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Remote Lab Experiments in Mechanic: The Compound Pendulum., , , , and . Int. J. Online Biomed. Eng., 19 (2): 23-41 (February 2023)Systematic Review of Serious Games in Higher Education: Objectives, Benefits, Limitations, and Perspectives., , , and . CiSt, page 450-455. IEEE, (2023)The Effect of Group Size on Cognitive and Behavioural Students' Engagement., , and . Int. J. Emerg. Technol. Learn., 18 (15): 133-147 (August 2023)Implementing a serious game as a learner motivation tool., , , and . EUSPN/ICTH, volume 210 of Procedia Computer Science, page 351-357. Elsevier, (2022)Medical Students' Perception of a Serious Game (ECOGAME) of Simulating an OSCE Station: Case of Mohammed VI University of Health Sciences (UM6SS)., , , , and . EC-TEL, volume 13450 of Lecture Notes in Computer Science, page 368-378. Springer, (2022)Manufacturing and Developing Remote Labs in Physics for Practical Experiments in the University., , , , , , and . REV, volume 1231 of Advances in Intelligent Systems and Computing, page 193-204. Springer, (2020)Development of a Remote Experiment for Practical Work in Physics at the University: The Case of Free Fall., , , and . REV, volume 524 of Lecture Notes in Networks and Systems, page 101-111. Springer, (2022)A Serious Game for Learning Cell Biology Using Pedagogical Engineering Design., , , , , , and . ICL (1), volume 633 of Lecture Notes in Networks and Systems, page 889-900. Springer, (2022)Experimental Study Of The Double Pendulum In Shared E-Lab Architecture., , , , and . EUSPN/ICTH, volume 210 of Procedia Computer Science, page 317-322. Elsevier, (2022)