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Understanding How Advertising Gamification Influences Consumers: The Effect of Image Experience and Interactivity.

, и . AHFE (23), том 974 из Advances in Intelligent Systems and Computing, стр. 71-85. Springer, (2019)

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Understanding How Advertising Gamification Influences Consumers: The Effect of Image Experience and Interactivity., и . AHFE (23), том 974 из Advances in Intelligent Systems and Computing, стр. 71-85. Springer, (2019)Semi-Supervised Spoken Language Glossification., , , и . ACL (1), стр. 9300-9312. Association for Computational Linguistics, (2024)A Hybrid DMR Latch to Tolerate MNU Using TDICE and WDICE., , , , , и . ATS, стр. 121-126. IEEE, (2018)Sign Language Translation with Iterative Prototype., , , , , и . ICCV, стр. 15546-15555. IEEE, (2023)