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Using design personas to inform refinements to software for science learning.

, , , and . ICLS, page 320-321. International Society of the Learning Sciences / ACM DL, (2010)

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Investigating Collaborative Innovation in a Virtual World Task., , , , and . J. Univers. Comput. Sci., 17 (12): 1638-1658 (2011)A Multidimensional Framework of Group Productive Disciplinary Engagement., , , , , , , and . ICLS, International Society of the Learning Sciences, (2020)Teaching and Learning Using Virtual Reality: Identifying and Examining Two Design Principles of Effective Instruction., , , , and . ICLS, International Society of the Learning Sciences, (2018)Bridging school and home: students' engagement with technology-rich activities., , , , , and . CSCL (2), page 123-125. International Society of the Learning Sciences, (2009)978-1-4092-8598-4.Harnessing the Power of Research + Practice: Aggregating Knowledge About Implementation to Better Support Equity Outcomes in Systems., , and . ICLS, International Society of the Learning Sciences, (2020)Using design personas to inform refinements to software for science learning., , , and . ICLS, page 320-321. International Society of the Learning Sciences / ACM DL, (2010)It's about time: purpose, methods, and challenges of temporal analyses of multiple data streams., , , , , , and . ICLS, page 501-502. International Society of the Learning Sciences / ACM DL, (2010)Examining Teacher Assignments and Student Work at the Intersection of Content and Practice in Middle School Science., , , and . ICLS, International Society of the Learning Sciences, (2014)