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BEV-SLAM: Building a Globally-Consistent World Map Using Monocular Vision.

, , , , and . IROS, page 3830-3836. IEEE, (2022)

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Applying the Flipped Classroom Model Using a VLE for Foreign Languages Learning., and . ICAI, volume 942 of Communications in Computer and Information Science, page 215-227. Springer, (2018)An Approach of a Framework to Create Web Applications., , and . ICCSA (4), volume 10963 of Lecture Notes in Computer Science, page 341-352. Springer, (2018)BEV-SLAM: Building a Globally-Consistent World Map Using Monocular Vision., , , , and . IROS, page 3830-3836. IEEE, (2022)'The Pedestrian next to the Lamppost" Adaptive Object Graphs for Better Instantaneous Mapping., , , and . CVPR, page 19506-19515. IEEE, (2022)Translating Images into Maps., , , and . ICRA, page 9200-9206. IEEE, (2022)Towards a coevolutionary approach for interval type-2 fuzzy modeling., , , and . T2FUZZ, page 23-30. IEEE, (2011)Integrated concept blending with vector space models., , and . Comput. Speech Lang., (2016)Learning Adaptive Neighborhoods for Graph Neural Networks., , , and . ICCV, page 22484-22493. IEEE, (2023)Improving 3D Pose Estimation For Sign Language., , and . ICASSP Workshops, page 1-5. IEEE, (2023)Denoising Diffusion for 3D Hand Pose Estimation from Images., , and . ICCV (Workshops), page 3128-3137. IEEE, (2023)