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Research on the Cognitive Evaluation Method of Subway Signs Design in the Aging Society.

, , , , , и . HCI (20), том 10290 из Lecture Notes in Computer Science, стр. 677-689. Springer, (2017)

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User Research on Digital Consumption Behavior and Design Guidelines in Connecting Vehicle Context., , и . HCI (21), том 12201 из Lecture Notes in Computer Science, стр. 716-729. Springer, (2020)Research on the Influence of Emotional Valence and Road Environment Monotony on Driving Behavior., , , , и . HCI (21), том 12201 из Lecture Notes in Computer Science, стр. 683-693. Springer, (2020)Research on Interactive Prototype Design and Experience Method Based on Open Source., , , , , и . HCI (18), том 10288 из Lecture Notes in Computer Science, стр. 633-651. Springer, (2017)Designing Tangible Interactions for Aged Users Though Interactive Technology Prototyping., и . HCI (25), том 9193 из Lecture Notes in Computer Science, стр. 53-60. Springer, (2015)Research on the Cognitive Evaluation Method of Subway Signs Design in the Aging Society., , , , , и . HCI (20), том 10290 из Lecture Notes in Computer Science, стр. 677-689. Springer, (2017)Bringing interaction design methods and experimental technologies together into designing and developing interactive products., , и . APCHI, стр. 102-107. ACM, (2013)