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SIHEN: Sistema Integrado Hypertestual para ENciclopedia (Demonstration).. ECHT, page 294. ACM, (1992)Modeling an ontology on accessible evacuation routes for emergencies., , , and . Expert Syst. Appl., 41 (16): 7124-7134 (2014)Integrating user stories to inspire the co-design of digital futures for cultural heritage., , and . Interacción, page 31. ACM, (2016)La metáfora de la biblioteca tradicional para el diseño de una biblioteca., , and . Inteligencia Artif., 6 (16): 93-98 (2002)Participative knowledge production of learning objects for e-books., , and . Electron. Libr., 20 (4): 296-305 (2002)Sharing your view: A distributed user interface approach for reviewing emergency plans., , , , and . Int. J. Hum. Comput. Stud., 72 (1): 126-139 (2014)Light on horizontal interactive surfaces: Input space for tabletop computing., , and . ACM Comput. Surv., 46 (3): 32:1-32:42 (2014)WAY: An Architecture for User Adapted Access to Z39.50 Servers Based on Intelligent Agents., , and . ECDL, volume 1513 of Lecture Notes in Computer Science, page 665-666. Springer, (1998)Enabling social interaction in the museum through the Social Display Environment., , and . DigitalHERITAGE (1), page 345-348. IEEE, (2015)"Magic Flowerpot": An AR Game for Learning about Plants., , , and . CHI PLAY (Companion), page 813-819. ACM, (2019)