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3D Shape Perception from Monocular Vision, Touch, and Shape Priors., , , , , , and . IROS, page 1606-1613. IEEE, (2018)ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Robotics., , , , , , , and . ICRA, page 6265-6271. IEEE, (2019)Ausio-visual Segmentation and "The Cocktail Party Effect"., , , and . ICMI, volume 1948 of Lecture Notes in Computer Science, page 32-40. Springer, (2000)Learning Shape Priors for Single-View 3D Completion And Reconstruction., , , , , and . ECCV (11), volume 11215 of Lecture Notes in Computer Science, page 673-691. Springer, (2018)Physical Primitive Decomposition., , , and . ECCV (12), volume 11216 of Lecture Notes in Computer Science, page 3-20. Springer, (2018)Computational Mirrors: Blind Inverse Light Transport by Deep Matrix Factorization., , , , , , and . CoRR, (2019)Visual Hand Tracking Using Nonparametric Belief Propagation., , , and . CVPR Workshops, page 189. IEEE Computer Society, (2004)Exploiting the generic view assumption to estimate scene parameters.. ICCV, page 347-356. IEEE Computer Society, (1993)Computer vision for computer games., , , and . FG, page 100-105. IEEE Computer Society, (1996)Generative Modeling of Audible Shapes for Object Perception., , , , , , , and . ICCV, page 1260-1269. IEEE Computer Society, (2017)