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Product Ideation by Persons with Disabilities: An Analysis of Lead User Characteristics.

, , , and . DSAI, page 69-76. ACM, (2016)

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Triple screen viewing practices: diversification or compartmentalization?, , and . EuroITV, page 75-78. ACM, (2011)Smart, smarter, smartest... the consumer meets the smart electrical grid., , , and . CTTE, page 1-6. IEEE, (2010)Conditions for Technology Acceptance - Broadening the Scope of Determinants of ICT Appropriation., and . ICE-B, page 292-299. INSTICC Press, (2008)Design of a Social Chatbot with Gamification for user Profiling and Smoking Trigger Detection., , , , , and . PervasiveHealth, volume 488 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 636-650. Springer, (2022)Enriching living lab-approaches for ICT-innovation by introducing different user roles: the case of digital TV., , and . EuroITV, page 161-170. ACM, (2010)Adoption versus use diffusion of iDTV in flanders: personalized television content as a tool to cross the chasm?, , and . EuroITV, page 15-22. ACM, (2010)Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based Exergame., , , , , , and . IEEE Trans. Games, 14 (4): 623-631 (2022)MobileDNA: Relating Physiological Stress Measurements to Smartphone Usage to Assess the Effect of a Digital Detox., , , , , , , , , and 1 other author(s). HCI (29), volume 851 of Communications in Computer and Information Science, page 356-363. Springer, (2018)Exploring the acceptability of the audiovisual quality for a mobile video session based on objectively measured parameters., , , , , , , and . QoMEX, page 125-130. IEEE, (2011)A software tool to relate technical performance to user experience in a mobile context., , , , , and . WOWMOM, page 1-6. IEEE Computer Society, (2008)