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Optimizing Usability Studies by Complementary Evaluation Methods.

, , and . BCS HCI, British Computer Society, (2014)

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Ergonomic criteria adapted to human virtual environment interaction., and . IHM, volume 51 of ACM International Conference Proceeding Series, page 24-31. ACM, (2003)Un modèle préliminaire du domaine des systèmes mixtes., , , , , and . IHM, page 61-68. ACM, (2004)Combining interviews and scales in the multidimensional evaluation of user experience: a case study in 3D games., , and . ECCE, page 157-160. Universitätsdruckerei Rostock, Germany / ACM, (2011)Identifying User eXperiencing Factors along the Development Process: A Case Study., , and . I-UxSED, volume 922 of CEUR Workshop Proceedings, page 37-42. CEUR-WS.org, (2012)Evaluation of ergonomic criteria to categorise use problems induced by complexity phenomenon., , , and . Erog'IA, page 8:1-8:10. ACM, (2018)Scenario-based VR Application for Collaborative Design., , , , and . VISIGRAPP (1: GRAPP), page 237-244. SCITEPRESS, (2021)Mobile applications for incident reporting systems in urban contexts: lessons learned from an empirical study., , , and . ECCE, page 29:1-29:10. ACM, (2013)Understanding the relationship between cybersickness and usability through seven human factors dimensions: An exploratory comparison of two virtual reality training applications., , and . Ergo'IA, page 3:1-3:10. ACM, (2023)Obstacles and Perspectives for Evaluating Mixed Reality Usability., and . MIXER, volume 91 of CEUR Workshop Proceedings, CEUR-WS.org, (2004)Participatory Design Meets Mixed Reality Design Models., , , and . CADUI, page 71-84. Springer, (2006)