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Does the User Have A Theory of the Recommender? A Grounded Theory Study., , , , и . UMAP (Adjunct Publication), стр. 167-174. ACM, (2022)A framework for developing metrics of youth engagement in informal learning environments., , , , и . LAK, стр. 310-314. ACM, (2018)Evaluating Team Skill Aggregation in Online Competitive Games., , , и . CoG, стр. 1-8. IEEE, (2021)Evaluating the Impact of Attacks in Collaborative Tagging Environments., , , , , и . CSE (4), стр. 136-143. IEEE Computer Society, (2009)Discovery of Informal Topics from Post Traumatic Stress Disorder Forums., , , , и . ICDM Workshops, стр. 452-461. IEEE Computer Society, (2017)Resource Recommendation in Social Annotation Systems Based on User Partitioning., , и . EC-Web, том 188 из Lecture Notes in Business Information Processing, стр. 101-112. Springer, (2014)Tag-Based Resource Recommendation in Social Annotation Applications., , , и . UMAP, том 6787 из Lecture Notes in Computer Science, стр. 111-122. Springer, (2011)Behavioral Player Rating in Competitive Online Shooter Games., , , и . CoRR, (2022)Recommendation by Example in Social Annotation Systems., , , и . EC-Web, том 85 из Lecture Notes in Business Information Processing, стр. 209-220. Springer, (2011)Player Modeling using Behavioral Signals in Competitive Online Games., , , и . CSCI, стр. 569-574. IEEE, (2021)