From post

Analyzing Playability in Multi-platform Games: A Case Study of the Fruit Ninja Game.

, , , и . HCI (17), том 9747 из Lecture Notes in Computer Science, стр. 229-239. Springer, (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

The Impact of Human Likeness on the Older Adults' Perceptions and Preferences of Humanoid Robot Appearance., , и . HCI (11), том 8520 из Lecture Notes in Computer Science, стр. 164-172. Springer, (2014)Cross-Cultural Understanding of the Dual Structure of Metaphorical Icons: An Explorative Study with French and Turkish Users on an E-Learning Site., и . HCI (14), том 5623 из Lecture Notes in Computer Science, стр. 89-98. Springer, (2009)Evaluating One-Handed Usability of Phablets: A Comparative Study into Turkey's Leading Food and Grocery Delivery Applications., и . HCI (21), том 12201 из Lecture Notes in Computer Science, стр. 294-312. Springer, (2020)Analyzing Playability in Multi-platform Games: A Case Study of the Fruit Ninja Game., , , и . HCI (17), том 9747 из Lecture Notes in Computer Science, стр. 229-239. Springer, (2016)Local Websites as the New Existence of Traditional Local Cultures in the Virtual Space: An Overview on the Local Websites of Turkey., и . HCI (11), том 4560 из Lecture Notes in Computer Science, стр. 211-218. Springer, (2007)Selection and Implementation of Navigation and Information Search Strategies in Bank Web Sites: Turkish Case., и . HCI (12), том 8015 из Lecture Notes in Computer Science, стр. 284-293. Springer, (2013)Programming a Robotic Toy with a Block Coding Application: A Usability Study with Non-programmer Adults., , и . HCI (18), том 10288 из Lecture Notes in Computer Science, стр. 652-666. Springer, (2017)The Turkish Central Doctor Rendezvous System Under Spotlight: A User Study with Turkish Senior Users., и . HCI (20), том 9188 из Lecture Notes in Computer Science, стр. 628-637. Springer, (2015)The Use of Neurometric and Biometric Research Methods in Understanding the User Experience During Product Search of First-Time Buyers in E-Commerce., , , , и . HCI (18), том 10288 из Lecture Notes in Computer Science, стр. 342-362. Springer, (2017)How to Improve the Overall Pre-purchase Experience Through a New Category Structure Based on a Compatible Database: Gittigidiyor (Ebay Turkey) Case., , , и . HCI (17), том 9747 из Lecture Notes in Computer Science, стр. 366-376. Springer, (2016)