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Human-machine co-creation: a complementary cognitive approach to creative character design process using GANs.

, , , , and . J. Supercomput., 80 (11): 16574-16610 (July 2024)

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Human Machine Co-Creation. A Complementary Cognitive Approach to Creative Character Design Process Using GANs., , , , and . CoRR, (2023)Exploring the relationship between IT competence and digital transformation within government projects in the UAE., and . CCCI, page 1-5. IEEE, (2022)LeARn: A Collaborative Learning Environment using Augmented Reality., , , , and . ICHMS, page 1-4. IEEE, (2021)Visual Pseudo Haptics for a Dynamic Squeeze / Grab Gesture in Immersive Virtual Reality., , and . ICHMS, page 1-4. IEEE, (2021)Augmenting Character Designers' Creativity Using Generative Adversarial Networks., , , and . ICR, volume 721 of Lecture Notes in Networks and Systems, page 80-92. Springer, (2023)A Comparative Study to Assess Human Machine Interaction Mechanisms for Large Scale Displays., , , , and . ICHMS, page 1-4. IEEE, (2020)Examining the influence of national digital identity and smart pass platform on accelerating the processes of digital transformation., and . CCCI, page 1-6. IEEE, (2022)A Generative Adversarial Network for Data Augmentation: The Case of Arabic Regional Dialects., , and . ACLING, volume 189 of Procedia Computer Science, page 92-99. Elsevier, (2021)Human-machine co-creation: a complementary cognitive approach to creative character design process using GANs., , , , and . J. Supercomput., 80 (11): 16574-16610 (July 2024)Design and Analysis of an Automatic UI Adaptation Framework from Multimodal Emotion Recognition using an RGB-D Sensor., , and . ANT/EDI40, volume 170 of Procedia Computer Science, page 82-89. Elsevier, (2020)