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PointPose: finger pose estimation for touch input on mobile devices using a depth sensor.

, , and . ITS, page 223-230. ACM, (2013)

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Sound Design for Brain Opera's Mind Forest: Audio for a Complex Interactive System.. Symposium on Designing Interactive Systems, page 23-25. ACM, (1997)Implicit brushing and target snapping: data exploration and sense-making on large displays., , , , and . AVI, page 258-261. ACM Press, (2006)Page detection using embedded tags., and . UIST, page 159-160. ACM, (2000)PointPose demo: using a depth camera for finger pose estimation on touch-based mobile devices., , and . ITS, page 321-324. ACM, (2013)Revisiting the future of reading: the research and design behind XFR.. BooksOnline@CIKM, page 1-2. ACM, (2012)The virtual chocolate factory: Building a real world mixed-reality system for industrial collaboration and control., , , , , , , , and . ICME, page 1160-1165. IEEE Computer Society, (2010)Exploring the workplace communication ecology., , , , and . CHI, page 841-850. ACM, (2010)The virtual chocolate factory: mixed reality industrial collaboration and control., , , , , , , , and . ACM Multimedia, page 1505-1506. ACM, (2010)PointPose: finger pose estimation for touch input on mobile devices using a depth sensor., , and . ITS, page 223-230. ACM, (2013)Audio Aura: Light-Weight Audio Augmented Reality., , , and . ACM Symposium on User Interface Software and Technology, page 211-212. ACM, (1997)