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Другие публикации лиц с тем же именем

Graceful Degradation for Real-time Visualization of Streaming Geospatial Data., , , , и . EuroVis (Short Papers), стр. 73-77. Eurographics Association, (2021)PRECIOUS! Out-of-reach selection using iterative refinement in VR., , , , , и . 3DUI, стр. 237-238. IEEE Computer Society, (2017)Mid-air modeling with Boolean operations in VR., , , , , , и . 3DUI, стр. 154-157. IEEE Computer Society, (2017)Hands-on interactive tabletop LEGO application., , и . Advances in Computer Entertainment Technology, стр. 19. ACM, (2011)Effects of speed and transitions on target-based travel techniques., , , , , , и . VRST, стр. 327-328. ACM, (2016)TouchRay: Towards Low-effort Object Selection at Any Distance in DeskVR., , и . ISMAR, стр. 999-1005. IEEE, (2023)Negative Space: Workspace Awareness in 3D Face-to-Face Remote Collaboration., , , , и . VRCAI, стр. 51:1-51:2. ACM, (2019)Exploring Pseudo-Haptics for Object Compliance in Virtual Reality., , и . ICGI, стр. 1-8. IEEE, (2023)ThumbCam: Returning to single touch interactions to explore 3D virtual environments., , , и . ITS, стр. 403-408. ACM, (2014)Combining bimanual manipulation and pen-based inputfor 3D modelling., , , и . SBIM, стр. 15-22. Eurographics Association, (2011)