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Analysis of Game Development Activity Using Team-Based Learning.

, , , and . IV, page 211-217. IEEE Computer Society, (2017)

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Thermography-based material classification using machine learning., , and . HAVE, page 1-6. IEEE, (2017)A model to measure QoE for virtual personal assistant., , , and . Multimedia Tools Appl., 76 (10): 12517-12537 (2017)Haptic Eye: A Contactless Material Classification System., , and . AsiaHaptics, volume 535 of Lecture Notes in Electrical Engineering, page 110-111. Springer, (2018)Haptic Codecs for the Tactile Internet., , , , , , , , , and 1 other author(s). Proc. IEEE, 107 (2): 447-470 (2019)Haptic rehabilitation exercises performance evaluation using automated inference systems., , , and . Int. J. Adv. Media Commun., 3 (1/2): 197-214 (2009)ECO ECO: changing climate related behaviors for cellphone-based videogames., , , and . HAVE, page 1-5. IEEE, (2015)TOP: Tactile opinion poll system for silent feedback., , and . HAVE, page 71-75. IEEE, (2014)EEG-Based Machine Learning Models to Evaluate Haptic Delay: Should We Label Data Based on Self-Reporting or Physical Stimulation?, and . IEEE Trans. Haptics, 16 (4): 524-529 (October 2023)EEG-based Classification of the Intensity of Emotional Responses., , , , and . NER, page 218-221. IEEE, (2021)A Haptic Enabled UML Case Tool., , and . ICME, page 1023-1026. IEEE Computer Society, (2007)