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On the Methods to Predict Moisture Content on Wood: A Literature Review.

, , , and . ICEIS (1), page 521-528. SCITEPRESS, (2022)

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Challenges on the Practical Use of Augmented Reality by Non-technical Users: A Case Study., , , and . SVR, page 149-156. ACM, (2023)BioTraffic: a bio-inspired behavioral model to vehicle traffic simulation., , and . SBGames, page 29-38. IEEE, (2021)Predicting Moisture Content on Wood Using Machine Learning Classification Methods., , , and . ICEIS (1), page 607-614. SCITEPRESS, (2023)From plant modeling to crowd dynamics: a bio-inspired behavioral animation model.. University of Campinas, Brazil, (2009)ndltd.org (oai:agregador.ibict.br.RI_UNICAMP:oai:repositorio.unicamp.br:REPOSIP/260583).On the Methods to Predict Moisture Content on Wood: A Literature Review., , , and . ICEIS (1), page 521-528. SCITEPRESS, (2022)An empirical evaluation of a persuasive mobile interface: a case study in the Sapiens project., , , , , and . SBSI, page 63:1-63:8. ACM, (2018)Space D* - A path-planning algorithm for multiple robots in unknown environments., , , , , and . J. Braz. Comput. Soc., 18 (4): 363-373 (2012)SCRUM applied to Problem-Based Learning: a hybrid model for managing the teaching-learning process., , , , and . FIE, page 1-7. IEEE, (2022)An Open-Source Framework Using WebRTC for Online Multiplayer Gaming., , , , and . SBGames, page 143-150. ACM, (2023)Potential Fields in Smoke Dispersion Applied to Evacuation Simulations., , and . IBERAMIA, volume 11238 of Lecture Notes in Computer Science, page 83-95. Springer, (2018)