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The Effects of Virtual Avatar Visibility on Pointing Interpretation by Observers in 3D Environments., and . ISMAR, page 50-59. IEEE, (2021)Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task Complexity., , and . VR, page 453-462. IEEE, (2020)Examining Fitts' and FFitts' Law Models for Children's Pointing Tasks on Touchscreens., , , , , , and . AVI, page 56:1-56:5. ACM, (2020)Multi-Modal User Modeling for Task Guidance: A Dataset for Real-Time Assistance with Stress and Interruption Dynamics., , , , , , and . VR Workshops, page 544-550. IEEE, (2024)Determining Detection Thresholds for Fixed Positional Offsets for Virtual Hand Remapping in Virtual Reality., , and . ISMAR, page 269-278. IEEE, (2020)MMGatorAuth: A Novel Multimodal Dataset for Authentication Interactions in Gesture and Voice., , , , , , , , , and 3 other author(s). ICMI, page 370-377. ACM, (2020)DC Remapped Interaction Detection by Naive Users in Virtual Reality.. VR Workshops, page 1130-1131. IEEE, (2024)Strafing Gain: Redirecting Users One Diagonal Step at a Time., , , , , and . ISMAR, page 603-611. IEEE, (2022)Predictive Task Guidance with Artificial Intelligence in Augmented Reality., , , , , , , , , and . VR Workshops, page 973-974. IEEE, (2024)