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A* Variants for Optimal Multi-Agent Pathfinding.

, , , , and . MAPF@AAAI, volume WS-12-10 of AAAI Technical Report, AAAI Press, (2012)

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Analysis of Transposition-Table-Driven Work Scheduling in Distributed Search., , , and . IEEE Trans. Parallel Distributed Syst., 13 (5): 447-459 (2002)A Comparison of Knowledge-Based GBFS Enhancements and Knowledge-Free Exploration., , , and . ICAPS, AAAI, (2014)Dynamic Control in Real-Time Heuristic Search., , , , and . J. Artif. Intell. Res., (2008)Path-finding on a Grid., and . JCIS, page 454-457. JCIS / Association for Intelligent Machinery, Inc., (2002)SSS* = Alpha-Beta + TT., , , and . CoRR, (2014)ScriptEase II: Platform Independent Story Creation Using High-Level Patterns., , , , , , , , , and 1 other author(s). AIIDE, AAAI, (2013)Distributed Game-Tree Search Using Transposition Table Driven Work Scheduling., and . ICPP, page 323-330. IEEE Computer Society, (2002)Learning from Multiple Heuristics., , and . AAAI, page 357-362. AAAI Press, (2008)Computer (and Human) Perfection at Checkers.. Canadian AI, volume 5549 of Lecture Notes in Computer Science, page 3. Springer, (2009)Optimizing Mutual Exclusion Synchronization in Explicitly Parallel Programs., , and . LCR, volume 1915 of Lecture Notes in Computer Science, page 128-142. Springer, (2000)