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Emotion in Models Meets Emotion in Design: Building True Affective Games., and . GEM, page 1-5. IEEE, (2018)Proceedings of the 10th Workshop on Knowledge Engineering and Software Engineering (KESE), and . 492. Department of Computer Science, (Oktober 2014)Indoor microlocation with BLE beacons and incremental rule learning., , and . CYBCONF, page 91-96. IEEE, (2015)Integration of Business Processes with Visual Decision Modeling. Presentation of the HaDEs Toolchain., , and . Business Process Management Workshops, volume 202 of Lecture Notes in Business Information Processing, page 504-515. Springer, (2014)Distributed and Collaborative Knowledge Management Using an Ontology-Based System., , , and . AI4KM@ECAI, volume 422 of IFIP Advances in Information and Communication Technology, page 112-130. Springer, (2012)Proposal of a rule-based testing framework for the automation of the unit testing process., and . ETFA, page 1-4. IEEE, (2012)Visual Inference Specification Methods for Modularized Rulebases. Overview and Integration Proposal., , and . KESE, volume 636 of CEUR Workshop Proceedings, CEUR-WS.org, (2010)Knowledge-Based Approach to the Executable Design Concept., and . KESE, volume 282 of CEUR Workshop Proceedings, CEUR-WS.org, (2007)Emotion-based Dynamic Difficulty Adjustment in Video Games., , and . DSAA, page 1-5. IEEE, (2023)Techniques for Construction and Integration of Rule Bases.. Advances in Data Analysis with Computational Intelligence Methods, volume 738 of Studies in Computational Intelligence, page 203-223. Springer, (2018)