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ABALEARN: a Program that Learns how to Play Abalone.

, and . J. Int. Comput. Games Assoc., 26 (4): 219-228 (2003)

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Going through the clouds: search overviews and browsing of movies., , , , , and . MindTrek, page 158-165. ACM, (2012)Interpolation networks., , and . ICNN, page 1750-1754. IEEE, (1996)Automatic Music Genre Classification Using a Hierarchical Clustering and a Language Model Approach., and . MMEDIA, page 188-193. IEEE Computer Society, (2009)Abalearn: A Risk-Sensitive Approach to Self-play Learning in Abalone., and . ECML, volume 2837 of Lecture Notes in Computer Science, page 35-46. Springer, (2003)MovieClouds: content-based overviews and exploratory browsing of movies., , and . MindTrek, page 133-140. ACM, (2011)The development of a portuguese version of a media watch system., , , , , and . INTERSPEECH, page 2689-2692. ISCA, (2001)Engaging Users in Audio Labelling as a Movie Browsing Game with a Purpose., , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 296-307. Springer, (2013)A Language Modeling Approach for the Classification of Music Pieces., and . DMIN, page 193-198. CSREA Press, (2009)Flexible kernels for RBF networks., , and . Neurocomputing, 69 (16-18): 2356-2359 (2006)VIRUS: video information retrieval using subtitles., , , , , and . MindTrek, page 197-200. ACM, (2010)