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Sonic interaction design for virtual and augmented reality environments.

, , and . SIVE@VR, page 37-42. IEEE Computer Society, (2015)

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Design of an audio-based mobile journey planner application., , and . MindTrek, page 107-113. ACM, (2011)Hydranet: A Real-Time Waveform Separation Network., , and . ICASSP, page 4327-4331. IEEE, (2020)The digital Intonarumori., , , , , , , , and . 3DUI, page 207-208. IEEE Computer Society, (2015)Evaluating movement qualities with visual feedback for real-time motion capture., , , , and . MOCO, page 1:1-1:9. ACM, (2019)Rhythmic blueprints: a tutorial for design and evaluation of rhythmic interaction., and . MindTrek, page 3-4. ACM, (2011)Virtual reality musical instruments: Guidelines for multisensory interaction design., , , , and . Audio Mostly Conference, page 266-271. ACM, (2016)Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions., , , , and . IEEE Computer Graphics and Applications, 38 (2): 31-43 (2018)Model-based Synthesis of the Ud and the Renaissance Lute., , , and . ICMC, Michigan Publishing, (2001)A hand clap interface for sonic interaction with the computer., and . CHI Extended Abstracts, page 3175-3180. ACM, (2009)Blocked-based physical modeling for digital sound synthesis., , , , , and . IEEE Signal Process. Mag., 24 (2): 42-54 (2007)