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Trade-Off between Task Accuracy, Task Completion Time and Naturalness for Direct Object Manipulation in Virtual Reality.

, , , , and . Multimodal Technol. Interact., 6 (1): 6 (2022)

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Phonetic Typewriter for Finnish and Japanese, , , , and . Proceedings of the IEEE 1988 International Conference on Acoustics, Speech, and Signal Processing, New York, NY, April 11--14, page 607--610. (1988)Bibliography of Self-Organizing Map (SOM) Papers: 1981--1997, , and . Neural Computing Surveys, (1998)Expert Evaluation of Haptic Virtual Reality User Interfaces for Medical Landmarking., , and . CHI Extended Abstracts, page 219:1-219:7. ACM, (2022)Glance Awareness and Gaze Interaction in Smartwatches., , , , , and . CHI Extended Abstracts, page 1271-1276. ACM, (2015)Gaze gestures and haptic feedback in mobile devices., , , , , and . CHI, page 435-438. ACM, (2014)Evaluating ray casting and two gaze-based pointing techniques for object selection in virtual reality., , , , and . VRST, page 86:1-86:2. ACM, (2018)Comparison of three implementations of HeadTurn: a multimodal interaction technique with gaze and head turns., , , , , and . ICMI, page 289-296. ACM, (2016)Utilizing the similarity preserving properties of self-organizing maps in vector quantization of images.. ICNN, page 2081-2084. IEEE, (1995)Variants of Self-Organizing Maps, , and . IEEE Transactions on Neural Networks, (1990)Both Fingers and Head are Acceptable in Sensing Tactile Feedback of Gaze Gestures., , , , , and . EuroHaptics (2), volume 9775 of Lecture Notes in Computer Science, page 99-108. Springer, (2016)