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Bringing Tabletop Technology to All: Evaluating a Tangible Farm Game with Kindergarten and Special Needs Children, , and . Personal Ubiquitous Comput., 17 (8): 1577--1591 (December 2013)Bq-Rtree: una estructura de datos para la visualización de entornos urbanos en tiempo real., , and . CEIG, page 125-133. Eurographics Association, (2009)Synthetic Images of Underwater Scenes: A First Approximation., and . WSCG, page 395-402. (2001)ABC-EBDI: An affective framework for BDI agents., , , and . Cogn. Syst. Res., (2019)A mobile application to report and detect 3D body emotional poses., , , and . Expert Syst. Appl., (2019)Toolkit for the development of Interactive Collaborative Environments: architecture and proof of concept., , , and . Interacción, page 32. ACM, (2016)Towards an intelligent affective multimodal virtual agent for uncertain environments., , , , , and . AFFINE@ICMI, page 4:1-4:4. ACM, (2009)Individualizing the New Interfaces: Extraction of User's Emotions from Facial Data., and . SIACG, page 179-185. Eurographics Association, (2006)Innovative interfaces for Serious Games., , and . EAI Endorsed Trans. Serious Games, 2 (6): e5 (2015)Therapeutic Activities for Elderly People based on Tangible Interaction., , and . ICT4AWE, page 281-290. SCITEPRESS, (2020)