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The Impact of Ridesharing in Mobility-on-Demand Systems: Simulation Case Study in Prague.

, , , and . ITSC, page 1173-1178. IEEE, (2018)

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Agent-based simulation testbed for on-demand transport services., , , and . AAMAS, page 1671-1672. IFAAMAS/ACM, (2014)Fully agent-based simulation model of multimodal mobility in European cities., , , and . MT-ITS, page 229-236. IEEE, (2015)Data Driven Validation Framework for Multi-agent Activity-Based Models., , and . MABS, volume 9568 of Lecture Notes in Computer Science, page 55-67. Springer, (2015)Impact of Mobility-on-Demand on Traffic Congestion: Simulation-based Study., , and . CoRR, (2017)Lightweight Communication Platform for Heterogeneous Multi-context Systems: A Preliminary Report., , , and . Log-IC@LPNMR, volume 738 of CEUR Workshop Proceedings, page 39-44. CEUR-WS.org, (2011)Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical Report., , and . CoRR, (2018)Automatic Observer Script for StarCraft: Brood War Bot Games (technical report)., , and . CoRR, (2015)Predicting Opponent's Production in Real-Time Strategy Games With Answer Set Programming., and . IEEE Trans. Comput. Intellig. and AI in Games, 8 (1): 89-94 (2016)Agent-based Simulation Testbed for On-demand Mobility Services., , , and . ANT/SEIT, volume 32 of Procedia Computer Science, page 808-815. Elsevier, (2014)The Current State of StarCraft AI Competitions and Bots., and . AIIDE Workshops, volume WS-17 of AAAI Technical Report, AAAI Press, (2017)