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Digital natives in the scientific literature: A topic modeling approach., , , , и . Comput. Hum. Behav., (марта 2024)The idiographic paradigm shift needed: Bringing the person back into research and practice., и . FLAIEC, том 3383 из CEUR Workshop Proceedings, стр. 116. CEUR-WS.org, (2022)Educational Escape Rooms Are Effective Learning Activities Across Educational Levels and Contexts: A Meta-Analysis.. IEEE Trans. Learn. Technol., (2024)Educational Data Virtual Lab: Connecting the Dots Between Data Visualization and Analysis., , , , , , и . IEEE Computer Graphics and Applications, 42 (5): 76-83 (2022)A Scientometric Journey Through the FIE Bookshelf: 1982-2020., , , , , и . FIE, стр. 1-9. IEEE, (2021)Instant or Distant: A Temporal Network Tale of Two Interaction Platforms and Their Influence on Collaboration., и . EC-TEL, том 13450 из Lecture Notes in Computer Science, стр. 594-600. Springer, (2022)The Temporal Dynamics of Procrastination and its Impact on Academic Performance: The Case of a Task-oriented Programming Course., , , и . SAC, стр. 48-55. ACM, (2024)How do business students self-regulate their project management learning? A sequence mining study., , , , и . FLAIEC, том 3383 из CEUR Workshop Proceedings, стр. 51-59. CEUR-WS.org, (2022)Mapping students' temporal pathways in a computational thinking escape room., , , , , , и . FLAIEC, том 3383 из CEUR Workshop Proceedings, стр. 77-88. CEUR-WS.org, (2022)Capturing the Impact and the Chatter Around Computing Education Research Beyond Academia in Social Media, Patents, and Blogs., , и . Past, Present and Future of Computing Education Research, Springer, (2023)