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Adaptive parallelism under Equus., , and . CDS, page 172-182. IEEE Computer Society, (1994)A Benchmarking Framework for Static Collision Detection., and . TPCG, page 107-113. Eurographics Association, (2008)Minkowski Sum Based Octree Generation for Triangular Meshes., and . ISCIS, volume 4263 of Lecture Notes in Computer Science, page 363-373. Springer, (2006)Distance computation using OBB-trees., and . ISCIS, page 426-431. IEEE, (2009)A computation model for parallelism : self-adapting parallel servers.. University of Westminster, London, UK, (1991)British Library, EThOS.A Parallel Accelerator for Generating Virtual Studio Sets., , , and . Workshop on Graphics Hardware, page 62-71. The Eurographics Association, (1993)ID-Based Rendering of Silhouettes on GPU., and . TPCG, page 17-24. Eurographics Association, (2010)A Parallel Architecture for Video Processing., , and . HPCN Europe, volume 1225 of Lecture Notes in Computer Science, page 929-939. Springer, (1997)Parallel ID Shadow-Map Decompression on GPU., and . ISPDC, page 79-84. IEEE Computer Society, (2010)