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Guiding Neural Story Generation with Reader Models.

, , , , , and . EMNLP (Findings), page 7087-7111. Association for Computational Linguistics, (2022)

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Open-World Planning for Story Generation., and . IJCAI, page 1719-1720. Professional Book Center, (2005)Incorporating Authorial Intent into Generative Narrative Systems.. AAAI Spring Symposium: Intelligent Narrative Technologies II, page 91-94. AAAI, (2009)Temporal Game Challenge Tailoring., and . IEEE Trans. Comput. Intellig. and AI in Games, 7 (4): 336-346 (2015)Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning, and . (2018)cite arxiv:1812.01628Comment: Proceedings of NAACL-HLT 2019.A Simple Way to Incorporate Novelty Detection in World Models., , , , , and . CoRR, (2023)The transformation of patient-clinician relationships with AI-based medical advice., , , , , , , and . Commun. ACM, 64 (3): 46-48 (2021)An Ontology of Co-Creative AI Systems., and . CoRR, (2023)Toward a Computational Framework of Suspense and Dramatic Arc., and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 246-255. Springer, (2011)An empirical study of cognition and theatrical improvisation., , , , , , and . Creativity & Cognition, page 117-126. ACM, (2009)Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space, and . Proceedings of the International Joint Conference on Artificial Intelligence. Workshop on Computational Creativity, Edinburgh, Scotland, (2005)