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Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields., , , , , , and . ICCV, page 17637-17647. IEEE, (2023)PowerNet: Learning-Based Real-Time Power-Budget Rendering., , , , and . IEEE Trans. Vis. Comput. Graph., 28 (10): 3486-3498 (2022)In-Hand 3D Object Reconstruction from a Monocular RGB Video., , , , , , and . AAAI, page 2525-2533. AAAI Press, (2024)I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs., , , , , , , , , and 1 other author(s). CVPR, page 12489-12498. IEEE, (2023)Multi-resolution terrain rendering using summed-area tables ., , , , , , and . Comput. Graph., (2021)Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning., , , , , , , , , and 1 other author(s). CoRR, (2023)Wind resistance aerial path planning for efficient reconstruction of offshore ship., , , , , and . Int. J. Digit. Earth, 15 (1): 1881-1904 (December 2022)MINERVAS: Massive INterior EnviRonments VirtuAl Synthesis., , , , , , , and . Comput. Graph. Forum, 41 (7): 63-74 (October 2022)Adaptive matrix column sampling and completion for rendering participating media., , , , and . ACM Trans. Graph., 35 (6): 167:1-167:11 (2016)Towards Content-based Pixel Retrieval in Revisited Oxford and Paris., , , , , and . ICCV, page 20450-20461. IEEE, (2023)