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Case-Based Quality Management System Using Expectation Values., , и . ICCBR, том 1650 из Lecture Notes in Computer Science, стр. 572-580. Springer, (1999)VR interactive dialog system with verbal and nonverbal communication., , , , и . Artif. Life Robotics, 13 (2): 512-516 (2009)Analysis of Cerebral Blood Flow in Imagination of Moving Object., , , и . KES, том 96 из Procedia Computer Science, стр. 1756-1763. Elsevier, (2016)Classification by EEG Frequency Distribution in Imagination of Directions., , , , , , и . KES, том 35 из Procedia Computer Science, стр. 1300-1306. Elsevier, (2014)Development of a Gesture Learning Environment for Novices' Erhu Bow Strokes., , и . KES, том 35 из Procedia Computer Science, стр. 1323-1332. Elsevier, (2014)The Learning Environment for Stars and Constellations in the Real World with Finger Pointing., , , , , и . DIGITEL, стр. 160-166. IEEE, (2008)Verbal/Nonverbal Communication Permitting User to Communicate with Virtual Environment without Special Instrument., , , , , и . ICPADS (2), стр. 191-195. IEEE Computer Society, (2005)Real Time Advice System for Sketch Learning., , , , , , и . ICCE, том 133 из Frontiers in Artificial Intelligence and Applications, стр. 795-798. IOS Press, (2005)Sketch Learning Environment Based on Drawing Skill Analysis., , , , и . KES (3), том 4694 из Lecture Notes in Computer Science, стр. 1073-1080. Springer, (2007)Development of a skill learning environment for posture and motion with life-size bone model using augmented reality., , , и . ITHET, стр. 1-8. IEEE, (2013)