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SCRATCH: an end-to-end application-aware soft-GPGPU architecture and trimming tool.

, , and . MICRO, page 165-177. ACM, (2017)

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A comparison of computing architectures and parallelization frameworks based on a two-dimensional FDTD., , and . HPCS, page 339-346. IEEE, (2013)Low-power vectorial VLIW architecture for maximum parallelism exploitation of dynamic programming algorithms., , and . HPCS, page 88-95. IEEE, (2014)Acceleration of stochastic seismic inversion in OpenCL-based heterogeneous platforms., , , , , , and . Comput. Geosci., (2015)Fast and Scalable Thread Migration for Multi-core Architectures., , and . EUC, page 9-16. IEEE Computer Society, (2015)In-Cache Streaming: Morphable Infrastructure for Many-Core Processing Systems., , , , and . Euro-Par Workshops, volume 10104 of Lecture Notes in Computer Science, page 775-787. Springer, (2016)Compiler-Assisted Data Streaming for Regular Code Structures., , and . IEEE Trans. Computers, 70 (3): 483-494 (2021)Attaining performance fairness in big.LITTLE systems., , , , and . WISES, page 67-72. IEEE, (2015)Efficient Independent Component Analysis on a GPU., , and . CIT, page 1128-1133. IEEE Computer Society, (2010)Performance-Aware Task Management and Frequency Scaling in Embedded Systems., , , and . SBAC-PAD, page 65-72. IEEE Computer Society, (2014)Exploiting Non-conventional DVFS on GPUs: Application to Deep Learning., , and . SBAC-PAD, page 1-9. IEEE, (2020)