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"I can't name it, but I can perceive it" Conceptual and Operational Design of "Tactile Accuracy" Assisting Tactile Image Cognition.

, , , , , , and . ASSETS, page 18:1-18:12. ACM, (2020)

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Design of Children's Entertainment and Education Products Based on AR Technology., , , and . HCI (24), volume 12785 of Lecture Notes in Computer Science, page 292-301. Springer, (2021)Learning with Yourself: a Tangible Twin Robot System to Promote STEM Education., , , , and . IROS, page 4981-4988. IEEE, (2022)HoloBoard: an Immersive Teaching Board System., , , , , , , and . CHI Extended Abstracts, page 187:1-187:4. ACM, (2021)OLAP Visual Analytics on Large Software Call Graphs with Hierarchical ChordMap., , and . ICDM Workshops, page 675-679. IEEE Computer Society, (2015)PaperLego: component-based papercraft designing tool for children., , and . SIGGRAPH ASIA Designing Tools For Crafting Interactive Artifacts, page 3:1-3:4. ACM, (2014)HeliCoach: A Drone-based System Supporting Orientation and Mobility Training for the Visually Impaired., , , , , , and . CHI Extended Abstracts, ACM, (2019)Driving Style Alignment for LLM-powered Driver Agent., , , , and . CoRR, (2024)Annotating Covert Hazardous Driving Scenarios Online: Utilizing Drivers' Electroencephalography (EEG) Signals., , , , , , , and . ICRA, page 1456-1462. IEEE, (2023)Enable Natural Tactile Interaction for Robot Dog based on Large-format Distributed Flexible Pressure Sensors., , , , , , , , and . ICRA, page 12493-12499. IEEE, (2023)BugMap: a topographic map of bugs., and . ESEC/SIGSOFT FSE, page 647-650. ACM, (2013)